In addition to many of the clickable structures, e.g., chests, barrels, coffins, etc…in Diablo 3, much of the game environment can also be destroyed. This is not only fun to play around with – smashing things like desks and statues into bits – but it can also serve as a useful tactic for Barbarians, as it helps to regenerate and/or prevent loss of Fury.
Much of the destroyable environment in Diablo is not clickable, so in order to blow it up, you must hold down the shift key while attacking the object you want to destroy. If you’re attacking mobs from range, however, you’ll notice certain objects and structures crumbling within your path of destruction.
The default keybind for Shift is “Force Stand Still”, which allows your character to stand in one spot while attacking.
Destroying Environment for Fury Gains – Barbarians Only
As I’d mentioned, destroying objects is not only fun to do, but it can also be a good tactic for managing Fury. A Barbarian can crush environments to prevent loss of Fury – or to generate it. Barbs start losing Fury after 10 seconds of not receiving or dealing damage, so destroying environments while dungeon crawling is a useful way of keeping the Fury pool topped off.
It’s possible that this mechanic may change before Diablo 3 goes live, but currently, a Barbarian can destroy his environment to generate Fury. This same tactic will not work for the Monk’s spirit resource, however. Also, Demon Hunters need only cast their hatred-regenerating spells in order to replenish their hatred resource – a target is not needed. These game mechanics are a bit kooky, which leads me to believe that any or all of these could change.
Wizards and With Doctors regenerate their resources passively, albeit at an aggressive rate, so this mechanic does not offer any benefit to them.