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Home » diablo 3 » Page 5

Diablo III Artisans

August 19, 2010 By Craig 1 Comment

Blizzard just unveiled a very exciting new feature that will be introduced in Diablo III... an Artisan Caravan. Players will have access to a support cast of loyal artisans who will follow their character throughout Sanctuary, assisting them on their adventures. Unlike the static characters seen in Diablo and Diablo II, these new support characters are going to be unique, … [Read more...]

Diablo 3 Monster Development

July 26, 2010 By Craig Leave a Comment

Bashiok just made an interesting post on the Diablo III forums. It seems the devs have posted a shot of their "Monster Wall" on Twitter. The Monster Wall is apparently an area in the Blizz headquarters where they post pics of various monsters and character armor. Although a huge tease, this image gives somewhat of an idea as to what they're working on and how far along things … [Read more...]

Glow effect on dungeon entrances

July 25, 2010 By Craig Leave a Comment

Seems the Blizzard devs are quite pleased with the effect they've achieved in Diablo 3 which highlights dungeon entrances and exit areas. Apparently they've managed to implement an indicator that is subtle, yet awesome. Here's what Bashiok had to add to the conversation during a recent Battle.net forum thread where fans were hoping for blue input on this new effect... Quote … [Read more...]

Character looks affected by talents

July 24, 2010 By Craig Leave a Comment

There was a suggestion put forth on the Diablo 3 forums the other day, encouraging developers to consider altering a character's appearance based upon their chosen talent tree and skill set. The idea was to help visually define and characterize a player based upon their specialties. Some examples were: having a stone skin Barb take on a granite-like appearance, a frost wizard … [Read more...]

Muling items in D3

July 15, 2010 By Craig 1 Comment

Anyone who has played Diablo 2 on Battle.net long enough can speak of the horrors and frustration that go along with muling items. For anyone unaware, muling is the process by which you transfer items from one character to another. Players do this in order to transfer more useful items to characters and classes that can use them, rather than the character that looted it. In … [Read more...]

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