One of the bigger changes to Diablo game mechanics in D3, is the advent of destroyable environment. Players will now be able to interact with their environment, ie: walls and other architecture, in order to use them against opponents. For example, a Barbarian could be capable of knocking over a large statue, causing it to fall and crush multiple mobs. The question is... how … [Read more...]
Combat mechanics in D3
Based upon the game trailers we've seen, we know that D3 is offering a similar style of game play to that of D2, albeit a very ramped up one. Some players are criticizing the fact that Blizzard hasn't done enough to break away from the spam-clicking action of D2, and would like to see the implementation of more complex skills, abilities and execution. As with most assumptions, … [Read more...]
Recent Comments