Blizz has decided to announce their planned level cap for Diablo 3. As of now, the level cap for Diablo 3 is going to be 60. Blizzard has elected to implement an attainable level cap, rather than continue with the largely unattainable and rather inconsequential level cap of 99 that was part of Diablo 2. It's been stated that a player will likely reach max level once they've … [Read more...]
Skill Variants
Blizz recently announced on Diablo's Twitter page that there is going to be a massive amount of skill customization available to characters in Diablo 3. With base skills and rune combos combined, the number of possible skill variants has reached over 700! We knew that runes were going to add quite a bit of variety to skills and specializations, but sheesh... 700 … [Read more...]
Health Globes
Blizzard is introducing an interesting new mechanic in regards to how health is replenished in Diablo 3. In addition to health potions and health regenerating talents, obtaining health globes will be a primary means by which you can keep your character alive. Health globes are like floating red spheres filled with life force. They are released from the corpses of your fallen … [Read more...]
Auto-Pickup
With the advent of Salvaging in Diablo 3, as well as the perceived increase in the value of gold, it was suggested in the battle.net forums that perhaps Diablo 3 should include some sort of auto-pickup feature for loot. As it stands now, it appears that practically all drops will have some value in Diablo 3, even if it's simply just for salvaged materials or vendor trash. … [Read more...]
DPS Meters in D3
Are there plans to implement a system in Diablo 3 by which players can compare each other's damage done..? Nope. In a recent thread on the Battle.net forums, Bashiok dismissed any rumors or concerns about their being some sort of damage meter included in Diablo 3. His comment was in response to this post: in wow there is dps charts and it makes the game feel more like a job … [Read more...]
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